Little big adventure button map7/15/2023 Then I jump on the first elevator and throw the ball at the switch to skip the elevator puzzle. Then in the third room there’s a new glitch where I can jump on the spikes and skip the platform puzzle. In the temple I use the good old “Statue Skip” to skip the first part of Bu. White Leaf Desert - Here I could save more time by performing the 1st cycle Desert Island (this consist in jumping before the bullet at on the third sand tile) but it’s really dangerous and doesn’t make much of a big time improvement. I’m also voluntary loosing life getting hit by the green guard to die quicker on White Leaf. Then I do the usual library part with small improvements, it’s also here I get the most of the required money to buy the boat. Then I quickly talk to the prisoner with the new “Trench Skip”. After the syrup sequence I voluntary die to respawn and save gas and time. Then I use the “Corner Clip” glitch which makes me respawn at the Principal Island game over respawn point. Then, I skip the green grobo to make my way quicker to the astronomer house. Then I do the “Gas Sign Skip” to skip the second white grobo. At this point we need to leave the shop under 7:00 to qualify the run as a good run to go on. Then goes one of the best time saver strat, the “Zebra Skip”, which consist in walking in a dead spot to avoid the white grobo. Principal Island - First new thing here is that I use a new quicker path so I don’t have to go at the right of the map and beat the Roboclone. Also the escape from Twinsen’s house is quicker, still all of these are small improvements. Not much new things in this part, only small improvements like the double box trick which consist in pushing both box at the end of the puzzle. Note that I’m playing the french version as the game was originally made in french by french people.Ĭitadel Island - This is the place any speed runners are doing the most, so in my run I’ve reseted until I got a really good time near perfection. There’s some wall hit here and there but you know, it’s LBA. There’s also the prison skip, the 1st cycle desert island and last Meca jump I haven’t tried. I’ve nailed every stats apart of the “Funfrock Skip” I’ve missed. I’ll also add links to guides and videos for anyone who’s interested to learn the run. I’ll try to make it clear and short while keeping the important stuff. I haven’t submit it because I knew I could do better and didn’t wanted to upload something I would replace soon. At the same time though, keep in mind that there are a lot of hazards involved here, and that means you cant ever take your time too much.Introduction - I’ve actually practiced a lot and it’s been 7 months since I had the new WR which was (55:05:05). Also, many of the score bubbles are aranged in chains or pyramids, so don't rush through them unneccesarily and miss your chance to boost your score. As well as that, grabbing the collectibles is a big plus. While probably not the absolute toughest level in the game, Little Big Finale is definitely up there with the hardest, so staying alive and getting the ace should be the priority for anyone looking to get the high score. Right at the start of the level, there are some spinning platforms with gaps. In the area with the green falling plaforms spinning in a diamond, the fifth Dreamer Orb is in the far corner. Slam down on the boxes in the floor here to grab the fourth Dreamer Orb underneath. In the area with the motion platforms which move with your controller, there's a still platform in the middle. Break the spinning egg on the explosion to destroy the box and reveal the third Dreamer Orb. Right before the flower launcher (the one after the door opened via two batteries), go left. Plant the seed and grab the second Dreamer Orb. Grab this and double back to the long platform to find a plant pot. Stay on the L shaped belt to reach the first Dreamer Orb.Īt the end of the spike roller section, there is a seed off a slammable platform. The first Dreamer Orb is in the section with the coveyor belts and wheels made of the yellow, grabbable sponges.
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